Episode 634: The Best (and Worst) Games of the Year 2021

2021 is finally over. And for the first time in years, a proper Games of the Year Awards has been done by GameStooge/TD Gaming Podcast. While the Worst Game of the Year was a no doubter, the Best Game of the Year was not, with the nominees being Deathloop, Forza Horizon 5, Halo Infinite, Metroid Dread and Psychonauts 2.

But there are a whopping 26 award categories, technical and artistic, so listen in on this fat 2 1/2 hour episode to find out who the winners are.

Let us know what you think on the podcast’s Facebook page here.

Original music by Liborio Conti.

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Gaming Flashback: SimCityGaming Flashback: SimCity

SimCity was released in 1989, was originally called Micropolis and was designed by the infamous Will Wright. For those that don’t know Will Wright, its suffice to say he’s one of the most popular and influential game designers of our time. SimCity, TheSims, SimAnt, SimFarm and Spore are a few of his hits and TheSims has taken many records since its original release.

Wright had trouble finding a publisher for a game in which you couldn’t really “win or lose.”  Turned down by Broderbund, Wright eventually pitched the idea to Jeff Braun of Maxis.  Maxis agreed to publish Simcity as one of its first two games.

When near complete, Wright and Braun took the game back to Broderbund to clear the rights for the game.  Broderbund executives Gary Carlston and Don Daglow saw how addicting the game could be and signed Maxis to a distribution deal.  Four years after initial development, SimCity was released for the Amiga and Macintosh platforms, followed soon after by the IBM PC and Commodore 64.  On January 10th 2008, the SimCity source code was released under the GPL license as… Micropolis!

The objective of the game is simple, build and design a city.  Though the player could focus on building a highly efficient city with an ever growing populace, it was by no means required.  In a sense, open ended, the player was free to design the city as they chose.

Included in the city building experience was the possibility of natural disasters such as flooding, tornadoes and more.  Pre-designed scenarios were also included in the game such as the Boston 2010 nuclear meltdown, or mass coastal flooding of Rio de Janeiro of 2047 … even a Godzilla attack of Tokyo in 1961.

In the years to follow, the SimCity franchise would continue to expand with greater detail as SimCity 2000 (1993), SimCity 3000 (1999), SimCity 4 (2003) and a host of other “Sim” games and until the release of “The Sims” in 2000, the SimCity series was the best-selling line of games made by Maxis.

In Fall of 2008, EA will release the next child in the SimCity family, SimCity Creator for the Nintendo Wii and DS systems. And thus, history continues!

Episode 452: Goodbye Princess Leia, Hello 2017Episode 452: Goodbye Princess Leia, Hello 2017

The year has ended, as the last podcast of 2016 was recorded last week, and released today. There’s much discussion that was cut out and saved for a future outtakes episode. Regardless, there’s plenty of show to go around, and the sound quality is also far better than ever thanks to Jonah getting a professional headset and mic.

This week’s news includes:

  • Nintendo registers trademark that could point to a SNES Classic Edition
  • Windows 10 may be getting a new “Game Mode” option
  • The next game by That Dragon, Cancer‘s dev is not what you’d expect

This week’s Question of the Week is “What game in 2017 might you buy that you normally wouldn’t?”

Our New Casual Games StoreOur New Casual Games Store

Every now and again we mention casual games on our Gaming Podcast and we’ve taken the opportunity to open a little store to sell some casual game titles. Our store is located at BuyCasualGames.com and carries titles publishes and distributed by Big Fish Games.

Lot’s of folks have found the games Big Fish publishers are great quality titles for a low cost (as casual games should be). We’ve been working with Big Fish Games for a few years on CasualGamerChick so we’re extending that to its own little website. If you’re looking to pickup a few casual games, this is a great way to get familiar with some titles.

A new game arrives each day and we have free downloadable trials that gamers can test drive before they commit on a purchase. If you’re into the casual gaming scene and want to help support us, use buycasualgames.com for all your casual gaming needs!