If you’re wondering where episode 652 is, the file was completely distorted, with only one half of a conversation going. So, all the discussion about Sony’s State of Play is lost to the ether.
Episode 652: Missing Ep
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Episode 486: More CivilizationEpisode 486: More Civilization
This week’s episode focuses on the Patreon disaster and a major expansion for an important strategy game. Even more shockingly, the crew manage to remain on topic and not drift off into discussions about superheroes or global politics.
The news discussions include:
- Patreon’s service fees anger creators, patrons
- Civilization VI: Rise and Fall announced
- Bungie admits “we’ve made mistakes”
- New Game Boy game released
Let us know what your favorite games of 2017 are!
Episode 375: And We’re BackEpisode 375: And We’re Back
After a problematic week, Episode 375 is now up, with tons of news. So much that there’s no room for a Gaming Flashback or a Gaming History.
The news includes:
- Joystiq no longer scoring” reviews
- New Harmonix survey points to Rock Band 4
- Hatred gets an AO rating in US
- Disney, Activision both claim landslide victory in toys-to-life category
- Microsoft maintaining $349 price point on Xbox Ones
- Windows 10 includes in-home game streaming from Xbox One
This week’s Question of the Week: “What, if any, was your favorite part of Rock Band?”
Gaming Podcast 190: Down With The SicknessGaming Podcast 190: Down With The Sickness
We’re pretty beat up this week, sickness is running wild so Don and Derrick blow through some news items while Jennifer remains offline being ill. We’ve shortened the episode so that we can cover everything we have with enthusiasm before falling over in an ill stupor. The news includes three items:
- Intel wants you to spend more money to get more power
- Digital sales of pc games are outselling retail versions
- THQ moves into social gaming
The gaming flashback this week is DuckTales for the NES. This weeks Question of the Week, put on your game designer hat and tell us what you think would be a great game design. Would it be more social network gaming, casual gaming or something more complex?
