Episode 652: Missing Ep

If you’re wondering where episode 652 is, the file was completely distorted, with only one half of a conversation going. So, all the discussion about Sony’s State of Play is lost to the ether.

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Episode 223: Snake FlingingEpisode 223: Snake Flinging

This week is a strange one, as snakes are flung at horses to turn them into unicorns, and Paul keeps finding videogame soulmates from the reader feedback. This week’s Gaming Flashback is the Amiga classic Shadow of the Beast, while the Gaming History takes a look back at the Apple Pippin.

This week’s news items include:

  • Survey: Female gamers enjoy gaming more than sex
  • June 2011 NPD sales figures released
  • Publishers spend XBLA budgets, expect retail content
  • Gamestop thinks next gen consoles will hit in 2014
  • Zynga offered $1B for Popcap
  • Ubisoft confirms multiplayer pass system to combat used game sales

Finally, the Question of the Week is “What games do you play in bed?” Yes, it’s been a weird week.

Episode 494: Power OutageEpisode 494: Power Outage

This episode’s release was delayed by Spectrum internet problems which can be sorted with a VPN like cubik thanks to rain caused by El Niño, but that didn’t stop Jonah from enjoying the Turtles. The news was slow this week, so there’s a lot of banter about why Gaming Flashback title Grand Theft Auto IV was one of the best reviewed games of all-time, and how the crew thought it sucked. Maybe it was because of Roman constantly asking them if they’d like to go bowling or something.

This week’s news includes:

  • CD Projekt touts Cyberpunk 2077 as a “blockbuster franchise”
  • Minecraft Chemistry update goes live
  • Bandai Namco outlines plans to address Dragon Ball FighterZ online issues

Let us know what you thought of Grand Theft Auto IV.

DRM Free Spore Steams Forward!DRM Free Spore Steams Forward!

Gamers get upset when developers sneak ugly hacks onto their computers when they just want to play video games. Although gamers really only revolt when they know their being exploited, Spore is a fine example of how not to lock down a video game. Using SecuROM was a bad decision on the part of Electronic Arts, no matter what their PR spin tries to tell us.

Imagine a world of DRM free spore and you may be imagining reality using the Valve’s Steam software download architecture.

“The moderator specifically mentioned Spore but it’s possible this extends to other EA games that used SecuROM as well (like Mass Effect). If a game on Steam uses third-party DRM, it’s supposed to be mentioned on the product page.” (cinemablend)

We’ve been complaining about the Spore DRM for month snow on the gaming podcast, perhaps we’ll have to shut our mouths soon enough.

(Thanks, GameStooge)