Episode 687: Nintendo Directed

This week’s episode revolves around the Nintendo Direct presentation. The guys also mock PlayStation fans and Geoff Keighley, and discuss Callisto Protocol and Vampire Survivors.

Aside from the Nintendo Direct, the news includes:

  • Microsoft says it’s officially done making new Xbox One games
  • Xenonauts 2 will invade our world this July
  • Respawn worked on Titanfall 3 for 10 Months

There is also some Listener feedback.

0 thoughts on “Episode 687: Nintendo Directed”

  1. Hi guys.

    Thanks for the episode, i had the time to listen to it while i was driving to a concert ๐Ÿ™‚

    I hope all the Nintendo games, that are coming are going to be as fun as the look like. The remake is worth a try i think .. we will see ๐Ÿ™‚

    Star Citizen … puhh .. everyone is so hyped about it .. for me iots completly uninteresting .. i dont like the setup. Maybe if i will see my friends play it .. dont know.

    And the Metroidvania game i meant was not Prince of Persia .. i will listen to the epdisoe (or the beginning) again and try to find out what name do you say.

    So keep on with the good work guys, stay healthy and have fun playing games ๐Ÿ™‚

    Greetings,
    Ralf

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Smart Business Choices During Economic DownturnsSmart Business Choices During Economic Downturns

Many game studios are being dropped following a bit of an economic downturn in the United States and globally. Activision has to deal with being agile enough to survive the economic times like anyone else and has dropped a few games that had great potential.

Gamers continue to ask the question, “why?” when some of their highest potential games were dropped to the floor. Ghostbusters and Brรผtal Legend are a couple examples of games with eager fans already salivating prior to its launch. Some of these fans are a bit ticked off that Activision named them as dropped franchise opportunities.

People ask why a company holds one “mediocre” title while getting rid of other potentially awesome ones. Don’t forget, this is a business and a good studio/publisher is going to make good business decisions without emotional attachments – those that bring emotions into play may end up with a highly valued product (to them) with no additional potential and lower revenue. This isn’t to say developers cannot be passionate about their games and their industry, they just have to build games gamers will buy and continue to fall in love with release after release.

Activision CEO Bobby Kotick is one of these business savvy individuals who knows where investors will find profits for the future, and he also know how to manage employees, with the use of software like this sample pay stub for payments and more.

“[Those games] don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises. … I think, generally, our strategy has been to focus… on the products that have those attributes and characteristics, the products that we know [that] if we release them today, we’ll be working on them 10 years from now.” (1up)

Ghostbusters is a great example of a title which could be well received and fun to play but probably wouldn’t be an exploitable franchise. The game, based on a popular movie, has limited potential for yearly releases and huge franchise success. Ghostbusters fans would probably disagree, but that’s when emotion comes into play. Think dollars and cents, not awesome fun gaming.

Oddly enough many of these business decisions from Activision, Electronic Arts and other big publishers arrive when the economy is in free fall and investors are eying your revenue potential. People make their most important and, usually, unfriendly business decisions when their company is at risk.

It’s sad to think money comes first and entertainment value comes second but we’re not the ones trying to make a profitable living in the industry. Put yourself in Kotick’s shoes as he walks into a board meeting to discuss future plans, road maps and profitability – you’d do what you have to do to keep your job, right?