Episode 688: July Is Coming

The gang talks about Cities: Skylines 2, Microsoft and the FTC, and Biden’s high speed internet bill, as well as the following news:

  • Baldur’s Gate 3 promises level 12 cap, new races, 22 new subclasses
  • Minecraft’s devs exit Reddit
  • Bobby Kotick says Switch successor will be closer to Xbox One & PS4 performance
  • New Resident Evil 4 achievements spark speculation about upcoming DLC

All that and listener feedback.

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Episode 237: Half a ShowEpisode 237: Half a Show

This week’s episode is abbreviated due to Paul’s move to California, and various Halloween delays. That’s not to say there’s no great stuff in the show, as there are some big debates about privacy and bugs.

The news this week includes:

  • Electronic Arts insists that Origin is not spyware
  • Rumor: Grand Theft Auto V to be download only?
  • Dev: Sword of the Stars II is a “turnip

All that, and Paul feels older thanks to the Reader Feedback.

Question of the Week this time is non-videogame related: What’s your favorite vacation spot?

TD Gaming Podcast 121: Plants vs. ZombiesTD Gaming Podcast 121: Plants vs. Zombies

This week’s gaming podcast we’re looking back at Elevator Action and we give our audio review of Plants v.s. Zombies, which you can find on CasualGamerChick as well.We tackle the question of the week, lots of great game points on games you just couldn’t finish but wanted to and, game news:

This weeks “Question of the Week,” when will we see the next generation of consoles released and, will the iPhone overtake other hand-held gaming platforms?

Diablo 3 Content Creation PhaseDiablo 3 Content Creation Phase

Now that Blizzard feels their engine is solid, it’s time to move on to creating content for the full game. Jay Wilson, Diablo 3‘s lead designer, says the game engine is in an advance stage of completion and much of the art team has moved onto Act 2. Don’t read into that, he said game engine.

Blizzard is obviously not hurting for money, given the success of World of Warcraft and they’ve always taken their time with projects to make them solid products. Blizzard’s name is on the line and they’re brand consists of three major franchises: Warcraft, Starcraft and Diablo. When you produce so few games you’re expected to do them perfectly.

How do they do it? As Wilson says, “If we haven’t rebuilt something five times it really doesn’t deserve to be shipped. That’s pretty much our policy.” (eurogamer) While a game engine is the foundation for a great game experience, the content is king. Blizzard is deep in the mire of content production so, although the engine might be solid, the final product is probably still far from complete.

End result, expect a high quality product once again from Blizzard.