Episode 692: Final Failure 16

[Reupload]

The guys discuss EA closing servers for older games, the Red Dead Redemption controversy, Tekken 8 and Killer Instinct.

The news includes:

  • Rumor: Microsoft planning on Xbox Series X Digital Edition
  • Square Enix’s profits drop after Final Fantasy didn’t “meet expectations”
  • Suikoden I & II HD Remaster is still planned for 2023 release
  • Street Fighter 6 fans hit out at $15 Teenage Mutant Ninja Turtles DLC costumes

Let us know what you think.

0 thoughts on “Episode 692: Final Failure 16”

  1. Hi guys.

    Thanks for the episode as usual 🙂

    I am still playing a lot of Pokémon Go cause I walk around a lot. My life is too fucked up at the moment that I don’t want to start a new game like baldurs gate. I really want to play it, all my friends are playing it and they love it.
    Jonah is the first person I know who doesn’t like it and talks that bad about it …. But that’s ok for sure… it’s everyone’s personal thing to like something or don’t like it. Even if it’s only to be against 96% of all reviews ?

    The other games you talked about, I really don’t know … besides suikoden .. that’s the only one I heard of from the Original PlayStation.

    I did not play any sf6 but I like that tmnt costume idea, but I don’t like the price 🙁
    I still want to watch the evo, especially the Street Fighter tournament … so I had to skip the last minutes of your podcast… I was afraid you talk about it ?

    Ok, that’s all for today.

    Stay healthy and happy 🙂

    Greetings from Germany,
    Ralf

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Post

Gaming Podcast 154: 2010 PredictionsGaming Podcast 154: 2010 Predictions

This gaming podcast closes out the year of 2009, we’re going to put in our predictions for the year, we’re going to hear a few comments from listeners and flash back to a game that has yet to be (but is old enough to flash back): Duke Nukem Forever. You’ll also, finally, get the first impressions of Assassin’s Creed 2 and some game news including:

We’ll also ask for your predictions on next years gaming excitement. What are your predictions, in the game industry, for “twenty ten”?

Episode 258: New BloodEpisode 258: New Blood

Because you asked for it, the podcast features four guys, including Jonah Falcon, Paul S. Nowak, Jordan Lund, and Dan Quick. This is the no frills edition, however, as due to travel to PAX East, there’s no Gaming Flashback, and only a few news items.

They include:

We also include Reader Feedback. We’ll have a Question of the Week next week, we promise.

Gaming FlashBack: Baldur’s GateGaming FlashBack: Baldur’s Gate

Baldur’s Gate isn’t too old, it was released in November of 1998, but that’s still a bit dated now. The gaming industry isn’t friendly to the years, often working in what seems to be accelerated “dog years” in terms of technological advancements. It figured this was worth covering because it’s one of the best selling and considered a top tier single-player RPG by most accounts.

It was also developed by BioWare, who, at the time, only had one other game under their belt from two years before called Shattered Steel.

The story begins just after a devastating event in the Forgotten Realms D&D campaign called the “Time of Troubles.” This was a great twist in the standard D&D campaign, it caused all curative magic (clerics) to lose their ability to heal unless near their deity, magic didn’t function correctly (I believe this is where the Wild Mage came from) and was unpredictable and gods walked the earth as mortals which caused magic to, in effect, die while the gods were away. Since the storyline starts slightly after this event, the game contains healing and magic but the storyline is impacted by prior events of course, people have trust issues.

The game was made great because it held “mostly true” to the 2nd Edition D&D roots so the learning curve for D&D player’s wasn’t so rough; some things were adjusted to handle the real-time effect of a video game RPG. You could party with up to six Non-Player-Characters (NPC’s) whom would swap in and out of your active party over time as part of the storyline (something also implemented by the US release of Final Fantasy 2).

(more…)