Episode 692: Final Failure 16

[Reupload]

The guys discuss EA closing servers for older games, the Red Dead Redemption controversy, Tekken 8 and Killer Instinct.

The news includes:

  • Rumor: Microsoft planning on Xbox Series X Digital Edition
  • Square Enix’s profits drop after Final Fantasy didn’t “meet expectations”
  • Suikoden I & II HD Remaster is still planned for 2023 release
  • Street Fighter 6 fans hit out at $15 Teenage Mutant Ninja Turtles DLC costumes

Let us know what you think.

0 thoughts on “Episode 692: Final Failure 16”

  1. Hi guys.

    Thanks for the episode as usual 🙂

    I am still playing a lot of Pokémon Go cause I walk around a lot. My life is too fucked up at the moment that I don’t want to start a new game like baldurs gate. I really want to play it, all my friends are playing it and they love it.
    Jonah is the first person I know who doesn’t like it and talks that bad about it …. But that’s ok for sure… it’s everyone’s personal thing to like something or don’t like it. Even if it’s only to be against 96% of all reviews ?

    The other games you talked about, I really don’t know … besides suikoden .. that’s the only one I heard of from the Original PlayStation.

    I did not play any sf6 but I like that tmnt costume idea, but I don’t like the price 🙁
    I still want to watch the evo, especially the Street Fighter tournament … so I had to skip the last minutes of your podcast… I was afraid you talk about it ?

    Ok, that’s all for today.

    Stay healthy and happy 🙂

    Greetings from Germany,
    Ralf

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Ubisoft is coming back with the Assassin’s Creed games, but the guys also discuss the sheer Scottishness of Still Wakes the Deep, Farming Simulator 25 announced, 20 TB NVMe drives for under $300, Final Fantasy 14 producer Yoshi-P apologizing, Space Marine 2 public beta test canceled, and Forza Horizon 4 to be delisted.

The news also includes:

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Let us know what you think.

The post Episode 727: More Assassinations first appeared on Gaming Podcast.

Ensemble Studios Had A MissionEnsemble Studios Had A Mission

In 1995 Ensemble Studios formed as an independent studio and kicked out a little game franchise known as Age of Empires. The title has received many accolades from the first in the franchise extended out to all the Age of Empires releases and spin-offs, all-in-all selling millions of copies.

Ensemble Studios had a mission “to create great games and a great place to work,” says Bruce Shelley from Ensemble Studios. Bruce Shelley also helped design Sid Meier’s Civilization and Railroad Tycoon with MicroProse prior to his work at Ensemble Studios. Now, however, he’s a bit upset at the closing of Ensemble Studios because they were profitable, created top-quality titles and had a great working environment.

Ensemble Studios, from his perspective at least, was a place you’d go to work and be happy with what you’re doing. When you’re working along nicely and become blind-sided by the news, it’s not surprising he didn’t take it lightly.

“Everyone at our studio was shocked, and I think remains very disappointed that this is going to happen. I believe we thought we were immune to shut-down talk because our published games have done so well and have been so profitable. Plus we felt we had built a really stable (low-turnover), talented, hard-working, and creative team, which is not easy to do. We thought we were among the best studios in the world, and that may be true, but we don’t fit in the future plans of MGS as an internal studio so we’re out.” (ensemblestudios.com)

What’s the future plans for Ensemble Studios? As we’ve stated before, they plan to live on in spirit, within the bounds of a new name and a new game plan. “I believe the spirit and mission of ES will be carried forward in this new company if enough of the key leaders agree to take part, which I expect to happen. There has been no announcement about what the new studio will be working on when it gets going,” says Shelley.

This is a horrible way to have to launch a hot new intellectual property. Usually creating a new title with a building fanbase would lead to excitement, parties and high hopes for the future of the franchise. Instead, people will be dusting off their resume in hopes to continue a life of game development.

Hopefully the leaders will indeed form a brand new company and build brand new hot products with their entire staff intact. Then, take their titles to a different publisher (besides Microsoft) and make some money and fans.

Mega Man 9 – Actual Teaser FootageMega Man 9 – Actual Teaser Footage

Here is the first teaser footage, badly encoded with tons of words overlying the action but you get the idea. It’s total 8-bit retro feel with classic NES style sound effects. This instantly rockets you back to your youth in front of the cartridged based square box of an entertainment system.

Is this going to have lasting appeal? Will development shops open up to re-create the retro style gaming platforms on new hardware? This WiiWare title should do well considering it is new content created using the old virtual console NES look and feel. If gamers are eating up classics this should do extremely well.

Or, is this effort a total waste of time. Mega Man fans should fall in love as Mega Man 9 is like going 80’s style..