TD Gaming Podcast 102: Happy HolidaysTD Gaming Podcast 102: Happy Holidays

This week we’re cooking up some final holiday treats in the form of gaming history, news, retro flashbacks and general commentary. We’re looking back at the Need for Speed franchise, a little gaming history on Black Box Studios and covering some news stories:

This weeks soap box covers a little holiday cheer, what games did you love as a child, which game got you the most excited, what’s your best memory and most prized achievements in gaming. What game was a total turn off?

Wish wish everyone a happy holiday no matter what you celebrate, when you celebrate and how you celebrate. Party hard. Drive Safe. Enjoy.

Podcast Crew.

Electronic Arts Issues 1,000 Pink SlipsElectronic Arts Issues 1,000 Pink Slips

Electronic Arts is planning to lay off 1,000 employees, approximately 10% of their employees. In this layoff their also consolidating EA Black Box back into EA Canada. EA Black Box was spun off as a studio outside of EA Canada to work on such titles as Need for Speed but, with the layoffs arriving, they’re going to be merging the remainder of EA Black Box into EA Canada by June 2009. The remaining EA Black Box employees will continue working on Skate 2.

The pink slips should be issued by March 31, 2009 and we’re hoping the folks that have lost their jobs will find new jobs as soon as possible. An Electronic Arts representative said:

“This does not mean that the Black Box studio is closing. The studio is moving to our Burnaby campus to share the facility with EAC and other EA teams that operate out of our state-of-the-art facility. We will operate two distinct studios, each with their own distinct culture and teams, out of our Burnaby facility.” (gamespot)

EA hasn’t mentioned any specific franchise cancellation but we’re going to assume something is going to slip, it’s hard to imagine a company can lose 1,000 employees without impacting business operations. If EA was able to layoff 1,000 people without impacting day-to-day business, then they’re definitely hurting in the management department because that would be a ton of waste.

Big companies may cut costs during hard times but they said they’re, “implementing a plan to narrow its product portfolio to focus on hit games with higher margin opportunities. The company remains committed to taking creative risks, investing in new games, leading the industry in the growing mobile and online businesses, and delivering high-quality games to consumers.”

We’re curious just how much EA is willing to risk on “creative” endevours considering publishers are already hesitant to break new ground. The next few years should yield great opportunities for smaller developers to put on their creative hat and open new doors and opportunities for themselves.

MumboJumbo Making Luxor 3 For WiiMumboJumbo Making Luxor 3 For Wii

Casual gamers will be glad to know one of the big publishers of casual games will be publishing Luxor 3 for the Wii console, perhaps this will be one of many to come. While large console based developers like Ubisoft, Electronic Arts and others are trying to make casual games for the Wii but MumboJumbo’s a pro in the industry.

It’s going to be hard to compete with a casual game publisher like MumboJumbo if they decide to produce more casual game titles for the Wii. Most folks associate Nintendo’s latest generation console with casual gaming in an ever growing casual market and now it’s time to bring aboard many casual game companies that know the inner working of casual gamers.

MumboJumbo has plenty of great Nintendo DS titles, so the Nintendo relationship is obviously strong. Now, we’re hoping to see them dominate the Wii console and make those other big publishers work for their casual gaming money.

(Thanks, CasualGamerChick)

DRM Free Spore Steams Forward!DRM Free Spore Steams Forward!

Gamers get upset when developers sneak ugly hacks onto their computers when they just want to play video games. Although gamers really only revolt when they know their being exploited, Spore is a fine example of how not to lock down a video game. Using SecuROM was a bad decision on the part of Electronic Arts, no matter what their PR spin tries to tell us.

Imagine a world of DRM free spore and you may be imagining reality using the Valve’s Steam software download architecture.

“The moderator specifically mentioned Spore but it’s possible this extends to other EA games that used SecuROM as well (like Mass Effect). If a game on Steam uses third-party DRM, it’s supposed to be mentioned on the product page.” (cinemablend)

We’ve been complaining about the Spore DRM for month snow on the gaming podcast, perhaps we’ll have to shut our mouths soon enough.

(Thanks, GameStooge)

Phil Harrison’s Building a 100 Million Dollar FranchisePhil Harrison’s Building a 100 Million Dollar Franchise

Once upon a time, Activision Blizzards CEO Bobby Kotick kicked a few franchises to the curb: Riddick and Ghostbusters. No doubt, this was a result of the Activision and Blizzard merger requiring some resources to the merged together while others were cut from the lineup. Phil Harrison, the new big suit at Atari/Infogrames has raised these little birds from the ashes with a dream to build them into 100-million dollar franchises.

While Bobby Kotick said the titles, “don’t have the potential to be exploited every year on every platform with clear sequel potential and have the potential to become $100 million dollar franchises,” Phil Harrision sees it as a personal challenge to prove him wrong.

“What Bobby, perhaps unhelpfully said, was that those games were franchises which wouldn’t make $100m of revenue and generate sequels. If that’s his benchmark, then fine — and we’d love to aspire to the same benchmarks. But you know what? I would love to turn Ghostbusters into a $100m franchise, just to prove him wrong.” (1up)

In many ways, this is the difference in attitudes from a large firm compared to a smaller firm with strong goals and a vision for success. Activision Blizzard is big now, perhaps the biggest publisher in the industry, they can’t be bothered with minuscule 80-million dollar franchises. Others, like Atari, strive to take a title from nothing to something of greatness. Granted, Atari’s failed in a lot of franchises, but with their new ex-Sony executive behind the helm things could turn around and this might be the first step.

Most of the best game franchises in existance today started from nothing but a dream. Big publishers don’t have time to dream, they’re too busy making money off the fanboys of their current franchises.

TD Gaming Podcast 101: A Case of HubrisTD Gaming Podcast 101: A Case of Hubris

This weeks gaming podcast rains on a lot of parades, talking about the Sony PS3 and its issues in the market, Microsoft’s scratch disk conspiracy and ugly sales figures for some games. This weeks news includes:

This weeks gaming history and flashback cover some religious games. This week we look into the history of Wisdom Tree and Konami’s game Noah’s Ark from 1992. The show is a bit late this week because we were without power from Thursday night until late Monday night, four days without power is humbling.

We’re also asking folks what would be on their holiday wish list if you could have any game or gadget of your dreams. Maybe a hot RPG, or sweet new console, retro-remakes or something entirely different!

Gaming Podcast DelaysGaming Podcast Delays

Thanks to the New Hampshire’s “State of Emergency” it looks as if we’ll have to delay the podcast a bit this week. We have had no electricity in four days and continue to have to deal with lack of power in our day-to-day life.

Once power is restored and we’re back online we’ll schedule a time to record the show. Until then, we’re offline until the electric company gets to our area. Hopefully we’ll be on the power grid today so we can record in our normal schedule but that’s more of a dream than an ETA.

TD Gaming Podcast 100: KatastroephicTD Gaming Podcast 100: Katastroephic

This weeks gaming podcast flashes back to Yo! Noid, for the NES and a bit of gaming history on Accolade while touching on some hot news topics:

This week’s soap box we’re asking you if you believe social networking and new media techniques will help or hinder the gaming industry.

Microsoft To Indulge on Hype at E3 2009Microsoft To Indulge on Hype at E3 2009

This year’s E3 should be interesting as we head back to the no holds barred approach to gaming conferences. While E3 tried to go all PG for the last few years, it’s time to get back to the serious business of hype-o-rama. Microsoft’s on board with it and plans to “break the bank” in terms of hypesville.

Microsoft Game Studio’s producer Phil Spencer said:

“[It’s] very exciting, because there’s a lot of stuff on the docket and maybe we’ll break the bank a little bit and talk about things that are further out, which will hopefully get the community excited.”

Microsoft continues to hammer home big announcements at the E3 events even while in the ho-hum lull of the past few E3 events. Last year they nailed Sony with the Final Fantasy XIII announcement and hyped up the New Xbox Experience. What are they going to pull out this year now that we’ve seen Gears of War 2 and have a pulse on some of their Halo ideas?

They’re talking about hyping games further down the pipeline, perhaps to keep people jazzed about what the future holds even in these economic down times. It’s important to keep gamers focused on what is to arrive on the 360 so they don’t sway towards the opposing consoles in moments of doubt.

Of course, this begs the question, will Sony pull out even more hype? Will Nintendo continue to give mediocre showings with “I told you so” sprinkled in their message? Only time will tell.

(Thanks, Eurogamer)

Our New Casual Games StoreOur New Casual Games Store

Every now and again we mention casual games on our Gaming Podcast and we’ve taken the opportunity to open a little store to sell some casual game titles. Our store is located at BuyCasualGames.com and carries titles publishes and distributed by Big Fish Games.

Lot’s of folks have found the games Big Fish publishers are great quality titles for a low cost (as casual games should be). We’ve been working with Big Fish Games for a few years on CasualGamerChick so we’re extending that to its own little website. If you’re looking to pickup a few casual games, this is a great way to get familiar with some titles.

A new game arrives each day and we have free downloadable trials that gamers can test drive before they commit on a purchase. If you’re into the casual gaming scene and want to help support us, use buycasualgames.com for all your casual gaming needs!