The game industry is doing “okay” in this bad economic time compared to other industries. Primarily, Nintendo is rocking the house with their games, hand-held’s and consoles while mobile developers are showing some great successes in the industry. Many success stories in our industry are based on small titles, downloadable games of the more “casual” style while a few larger titles are experiencing slower than expected sales trends.
We’ve mentioned this in the past, but the tough economy gives many smaller developers great opportunities for success. While big publishers struggle to look good in the eyes of the investor, tiny developers can produce quality titles for minimal cash investment and time to market. Ten years ago, smaller developers tried to compete with the big boys making larger titles, cloning successful titles or simply asking investors to put it on the line for their game. Today, developers can create a small iphone app, a cute WiiWare title or exploit the XNA efforts of Microsoft for Xbox Live Arcade and actually have a chance.
There are still challenges with these smaller developers when working in the WiiWare and XBLA publishing channels, your game marketing and promotion becomes highly reliant on Nintendo, Microsoft or Sony for PSN. Tom Prata, senior director of Nintendo of America talked to Gamespot about this issue:
“Finally, there’s the problem of promotion. It’s not enough to make a great game if nobody notices it. Prata specifically said Nintendo will be devoting more resources to support the promotion and development of WiiWare games in the future.” (gamespot)
Of course, in the world of smaller game titles and downloadable casual games, you’re going to be at risk of finding a lot of “shovelware” — products that are only released to make a quick dime, often based on some license or popular theme/character. The great game titles will, hopefully, rise to the top and show themselves off amongst all the wanna-be money makers.
Those smaller developers putting a huge passion into their titles actually have a chance in this new industry trend. Game makers, internationally, now have a chance to grasp a small piece of the industry and make their dreams come true. The core audience may see this as a trend of noisly low quality titles, but I believe the industry needs this change to grow a new generation of developers based on niche interests.
While many can wait for their next release of Madden the rest of us will continue to spend a little money to see what the future innovators are going to be bringing to the table.
Merry Christmas guys!
@ Patch for AC Unity: They really do need to stop rushing games out that aren’t finished, a positive is they at least addressed issues. I never understood the need to rush a game before it was done, the people wanting to buy it are still going to do so even if you need a few more months to fix things. It does looks pretty bad if you have to redo the whole game that’s already been shipped.
@Blizzard gold for time: It does sound like a nice idea for players to pay for their time with the in game money. The article did have in it’s quote that it would cover some of the cost, I’m sure they will limit how much gold you can give so it’s not an entire month free. I’m sure someone will find a way to abuse this though.
@Hatred: Games like this always make me uneasy. Where is the line between artistic trying to get people to experience things and just being gratuitous because you want to be. Should games like Custard’s Last stand be allowed on Steam along with those Nazi games that Jonah mentioned? I think Jonah does have a point with the consequences, if your shown that this is not acceptable behavior, maybe even go so far as to show just how these actions affect the lives of those victims.
I just feel Hatred is more about the killing than trying to get you to see how terrible a thing that is. At least in GTA V when you did the torture scene you were given a speech about how useless and terrible such acts are. You are hunted by the police when you get wanted ratings, you are shown consequences for your actions.
@ last QotW: I’d like to choose the Tarrasque from Dungeon’s and Dragons, the ultimate middle finger to players when the DM wants to tell them they are royally screwed. This mammoth is roughly the size of Mount Everest, spews acid, has massive claw/bite/tail damage. He is the Godzilla of the Mystical realms.
@ This week’s QotW: Yes I have used Humble bundle, and I’m glad it has helped to raise so much money.
Hey Guys, with regards to the questions about connectivity options for older consoles. If it has a RF connection then they will need an RF Modulator. If they have older composite or S-Video (Yellow RCA, or 4 pin connect) then they can check out these product from StarTech.com. They offer both basic converters and up scalers. Yes up scalling will not make the image look better but might enable support with some TVs that do not normally support it.
http://www.startech.com/AV/Converters/Video/